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Pricing & Cost

Lovable Pricing & Plans in 2026: Is It Free?

Yes — Lovable has a genuinely free tier: $0/month with 5 build credits a day (capped at 30 a month), plus small monthly grants for Cloud hosting and in-app AI. Paid plans start at $25/month for Pro and $50/month for Business, both scaling by credit volume, with Enterprise quoted custom. The free tier is fine for testing an idea, but it runs out fast on any real build.

By Hire Lovable Xperts · Last verified: 2026-07-19

Is Lovable free to use?

Yes. Lovable's free plan costs nothing and gives you 5 build credits per day — capped at roughly 30 per month — plus a monthly grant of 20 Cloud credits and 4 credits for AI features inside apps you build. No credit card is required to start. It is enough to test whether Lovable fits your idea, but the daily cap stops you finishing anything substantial.

The catch is in how those free credits behave. Daily build credits reset each day and do not roll over — you use the day's 5 or lose them — and the free plan hard-caps you at about 30 build credits in a month regardless of how many days you skip. That is fine for a few exploratory prompts, but a single real feature can consume more credits than a whole day's free allowance.

In practice, the free tier answers one question well: will Lovable build the kind of thing I want at all? Once you are past that and into active building — iterating on a feature, wiring up Supabase, fixing a bug — you hit the ceiling quickly and have to choose between waiting for tomorrow's 5 credits or upgrading to a paid plan.

What are Lovable's plans, and what does each cost?

Lovable has four tiers: Free ($0), Pro (from $25/month), Business (from $50/month), and Enterprise (custom quote). Pro and Business both start at 100 monthly credits and scale up in credit tiers as high as 10,000 credits a month. Business costs about double Pro at each tier and adds team governance — SSO, data-training opt-out — rather than more raw credits.

The important nuance is that Business is not 'more Lovable' — its base credit allowance matches Pro's. The extra money buys governance features a team needs (single sign-on, private/personal projects, opting out of having your data used for training), not a bigger credit budget. If you are a solo builder, Pro is almost always the right paid tier; Business only makes sense once compliance or team access is the actual requirement.

Lovable subscription tiers at a glance (base tier — verify current pricing at lovable.dev/pricing)
PlanStarting priceStarting creditsBest for
Free$0/mo5/day (up to 30/mo)Testing an idea, early prototyping
ProFrom $25/mo (~$21/mo annual)100/mo + daily grantsSolo builders in active development
BusinessFrom $50/mo (~$42/mo annual)100/mo + daily grantsTeams needing SSO & data opt-out
EnterpriseCustom quoteCustomLarger orgs: compliance, SLAs, seats

How much does a Lovable credit actually cost?

On paid plans, monthly credits work out to roughly $0.25 each at the base tier. What a single prompt costs varies: Lovable's own pricing page lists common build messages at about 0.50 to 1.70 credits each depending on complexity, while Plan-mode messages are a flat 1 credit. Top-up credits cost more than plan credits — Pro top-ups run about $0.30 per credit, Business about $0.60.

So the sticker price and the real cost are two different questions. A $25 Pro plan is not '$25 of building' — it is 100 credits, and how far 100 credits goes depends entirely on what you do with them. Because the same task can cost a fraction of a credit or several credits depending on complexity, the only reliable way to know your rate is to watch your own dashboard across a few representative prompts.

Credit grants and top-up rates by plan (per Lovable docs; last verified 2026-07-19)
Grant / rateFreeProBusiness
Daily build credits5/day (max 30/mo)5/day5/day
Monthly Cloud grant20/mo20/mo20/mo
Monthly AI grant4/mo4/mo4/mo
Included plan creditsNoneFrom 100/moFrom 100/mo
Top-up credit raten/a~$0.30 / credit~$0.60 / credit

Related: credit cost broken down by task type

Do Lovable's paid plans scale with usage, and is annual cheaper?

Yes to both. Pro and Business are not single prices — each is a ladder of credit tiers. Pro runs from 100 credits at $25/month up through 200 ($50), 400 ($100), and on to 10,000 credits at higher monthly prices; Business mirrors the same ladder at roughly double the price per tier. Annual billing lowers the effective rate — the 100-credit Pro tier drops to about $21/month billed yearly.

Because price tracks credits almost linearly (about $0.25 per credit until you reach very high volumes, where a modest discount kicks in), the real question is never 'Pro or Business' — it is 'how many credits per month do I burn?' Pick the tier that covers your typical monthly usage with a little headroom, rather than the lowest tier plus constant top-ups, since top-up credits cost more per credit than plan credits.

Annual billing saves roughly two months' cost versus monthly, but only pays off if your usage is steady. If you build in bursts — a heavy week, then nothing for a month — monthly billing is safer, because unused plan credits expire two months after they are issued and annual credits expire even sooner after the term ends. Steady, high-volume builders benefit from annual; sporadic users usually do not.

Do Lovable credits roll over or expire?

Monthly plan credits on Pro and Business roll over while you stay subscribed, but they expire two months after they are issued — rollover smooths a quiet month, it does not let you stockpile. Daily build credits do not roll over at all: use each day's 5 or lose them. Annual-plan credits expire one month after the annual term ends, and purchased top-up credits last twelve months. Credits are not refundable or redeemable for cash.

This matters most for intermittent users. If you finish a feature push in a few days and then leave Lovable alone for a month, the two-month expiry window quietly erodes the credits you paid for. Over a year of on-and-off use, your effective cost per credit actually consumed can be well above the nominal plan rate — which is a real argument for matching your plan tier to your true monthly burn rather than over-buying.

Lovable's pricing, credit allocations, and expiry rules change with product updates. The figures here were verified against lovable.dev/pricing and the Lovable docs on 2026-07-19 — always confirm current terms in your dashboard before making a financial decision.

Which Lovable plan should you choose?

Start free, measure your real credit burn, then buy the tier that covers it. The plan decision is almost entirely a credits-per-month question — governance features aside — so the right move is to estimate usage before committing, not to guess a tier and top up reactively. Here is the sequence that keeps you from over- or under-buying.

  1. Start on Free to confirm Lovable can build your idea at all — 5 credits a day at no cost is enough for that test.
  2. Estimate your monthly burn: small edits cost a fraction of a credit to a few credits; a real feature runs tens of credits; a debugging session can run into the hundreds. Model it with the credit burn calculator.
  3. If you are building solo and actively, choose Pro at the credit tier that covers your estimate — start at 100 credits ($25/month) and step up only if you consistently exceed it.
  4. Choose Business only if you need SSO, private projects, or data-training opt-out. It adds governance, not more credits, at roughly double the price.
  5. If you build consistently and bill annually, take the ~2-months-free discount; if your usage is bursty, stay monthly so unused credits do not expire before you use them.
  6. Go Enterprise only for org-wide compliance, SLAs, or seat counts a self-serve plan cannot cover — that tier is quoted, not listed.

Related: model your monthly credit burn

What will Lovable really cost you per month?

The sticker price is the floor, not the ceiling. Your true monthly cost is your plan plus whatever top-ups you buy when credits run out — and debugging is what drains them fastest. A stable app on Pro can live comfortably inside 100 credits; an app stuck in a fix-one-thing-break-another loop can blow past that in days, forcing top-ups at the higher per-credit rate.

This is where the plans-and-credits math meets a practical decision. When a structural bug — broken Supabase Row Level Security, misconfigured auth, a failing edge function — keeps failing to resolve, each attempt costs credits without moving you closer, and the monthly bill climbs through top-ups rather than the base plan. At that point the cheapest path is often not another top-up but a fixed-price fix that ends the loop.

A useful gut check: if you are buying top-ups to fund repeated failed fixes on the same bug, the credits are no longer the real cost — the lost time and the risk of a bug that never resolves by prompting are. That is the threshold where a rescue with a root-cause diagnosis and a written post-mortem is usually cheaper than continuing to feed credits into a stalled debugging session.

Related: estimate what your project will cost · rescue a broken Lovable app

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Frequently asked questions

Is Lovable free?
Yes, Lovable has a free plan that costs $0/month. It gives you 5 build credits per day, capped at about 30 per month, plus a monthly grant of 20 Cloud credits and 4 AI credits — no credit card required. It is designed for testing and early prototyping; you hit the ceiling quickly once you start building anything real, at which point Pro (from $25/month) is the next step.
How much does Lovable Pro cost per month?
Lovable Pro starts at $25/month for 100 monthly credits, or about $21/month billed annually. Pro scales up in credit tiers — 200 credits for $50, 400 for $100, and higher — so the price you pay tracks how many credits you need. These figures were verified against lovable.dev/pricing on 2026-07-19; pricing changes, so confirm current numbers in your dashboard.
What is the difference between Lovable Pro and Business?
Business costs roughly double Pro at each credit tier (from $50/month vs $25/month for 100 credits) but its base credit allowance is the same. The extra cost buys team and security features — single sign-on, private projects, and data-training opt-out — not more credits. Choose Business only if you need those governance controls; otherwise Pro is the better value for solo builders.
How many credits do you get on the Lovable free plan?
The free plan grants 5 build credits per day, capped at roughly 30 per month, plus a monthly grant of 20 Cloud credits and 4 credits for AI features built into your apps. Daily credits do not roll over — you use each day's allowance or lose it — and the monthly cap limits how much you can build without upgrading.
Do Lovable credits roll over?
Monthly plan credits on Pro and Business roll over while you stay subscribed, but they expire two months after they are issued. Daily build credits never roll over. Annual-plan credits expire one month after the annual term ends, and purchased top-up credits last twelve months. Credits are not refundable or redeemable for cash. Verify current terms at lovable.dev/pricing.
Is annual billing cheaper on Lovable?
Yes — annual billing lowers the effective monthly rate by roughly two months' worth versus paying monthly (the 100-credit Pro tier drops from about $25 to about $21 per month). It only pays off if your usage is steady, though: unused plan credits expire, so bursty or intermittent builders often do better on monthly billing where they can match spend to activity.
How much does a single Lovable credit cost?
At the base paid tier, plan credits work out to roughly $0.25 each. Individual prompts cost a variable number of credits — Lovable lists common build messages at about 0.50 to 1.70 credits and Plan-mode messages at 1 credit each. Top-up credits cost more: about $0.30 per credit on Pro and $0.60 on Business, which is why matching your plan tier to your real usage beats buying top-ups.
Why is my Lovable bill higher than the plan price?
Almost always because you bought top-up credits after exhausting your plan allowance — and debugging loops are the usual culprit, since failed fixes consume credits without resolving the bug. Top-ups also cost more per credit than plan credits. If top-ups are a recurring monthly pattern, a fixed-price rescue that ends the loop is often cheaper than continuing to buy credits to fund more failed attempts.

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